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    Namespace BabylonMesh (Inputs)

    Parameters for mesh objects in the scene: visibility, picking, parenting, position, rotation and scale, material assignment, and the options for cloning, merging and disposing a mesh.

    Enumerations

    sideOrientationEnum

    Classes

    UpdateDrawnBabylonMesh
    SetParentDto
    UpdateDrawnBabylonMeshPositionDto
    UpdateDrawnBabylonMeshRotationDto
    UpdateDrawnBabylonMeshScaleDto
    ScaleInPlaceDto
    IntersectsMeshDto
    IntersectsPointDto
    BabylonMeshDto
    CloneToPositionsDto
    MergeMeshesDto
    BabylonMeshWithChildrenDto
    ShowHideMeshDto
    CloneBabylonMeshDto
    ChildMeshesBabylonMeshDto
    TranslateBabylonMeshDto
    NameBabylonMeshDto
    ByNameBabylonMeshDto
    MaterialBabylonMeshDto
    IdBabylonMeshDto
    ByIdBabylonMeshDto
    UniqueIdBabylonMeshDto
    PickableBabylonMeshDto
    CheckCollisionsBabylonMeshDto
    RotateBabylonMeshDto
    SetMeshVisibilityDto
    MeshInstanceAndTransformDto
    MeshInstanceDto
    RotateAroundAxisNodeDto