Feeds babylon.mesh.rotateAroundAxisWithPosition: the mesh, a point and an axis through it, and the angle to orbit by.
babylon.mesh.rotateAroundAxisWithPosition
Optional
The mesh to turn around the axis
undefined Copy
undefined
A point the axis passes through
[0, 0, 0] Copy
[0, 0, 0]
The direction of the axis; any length will do, but not a zero vector
[0, 1, 0] Copy
[0, 1, 0]
How far to turn, in degrees; positive follows the right-hand rule around the axis
0 Copy
0
Namespace: Bit › Inputs › BabylonMesh
Other symbols in Inputs.BabylonMesh:
API reference home · Full symbol index · Tutorials and guides · Platform
Feeds
babylon.mesh.rotateAroundAxisWithPosition: the mesh, a point and an axis through it, and the angle to orbit by.