OptionalarrayOfMeshes: Mesh[]OptionaldisposeSource: booleanOptionalallow32BitsIndices: booleanOptionalmeshSubclass: MeshOptionalsubdivideWithSubMeshes: booleanOptionalmultiMultiMaterials: booleandisposeSource when true (default), dispose of the vertices from the source meshes.
allow32BitsIndices when the sum of the vertices > 64k, this must be set to true.
OptionalmeshmeshSubclass (optional) can be set to a Mesh where the merged vertices will be inserted.
subdivideWithSubMeshes when true (false default), subdivide mesh into subMeshes.
multiMultiMaterials when true (false default), subdivide mesh into subMeshes with multiple materials, ignores subdivideWithSubMeshes.
meshes array of meshes with the vertices to merge. Entries cannot be empty meshes.