Every parameter object the Manifold kernel accepts. Manifold specialises in fast, reliably
watertight mesh booleans, so its DTOs carry manifold handles and the settings that keep results
valid - segment counts, precision and the operands of a boolean.
It also models in 2D: cross sections can be built, offset and booleaned in the plane, then extruded
or revolved into solids, which is often the cheapest route to a profile-driven part. Names repeat
across kernels: the CircleDto here is not the one in Inputs.OCCT.
Every parameter object the Manifold kernel accepts. Manifold specialises in fast, reliably watertight mesh booleans, so its DTOs carry manifold handles and the settings that keep results valid - segment counts, precision and the operands of a boolean.
It also models in 2D: cross sections can be built, offset and booleaned in the plane, then extruded or revolved into solids, which is often the cheapest route to a profile-driven part. Names repeat across kernels: the CircleDto here is not the one in Inputs.OCCT.