Class DecomposedManifoldMeshDto (Inputs.Manifold) Defined in bitbybit-docs.d.ts:2172 Constructors Properties num Prop numProp : number
Defined in bitbybit-docs.d.ts:2173 vert Properties vertProperties : Float32Array
Defined in bitbybit-docs.d.ts:2174 tri Verts triVerts : Uint32Array
Defined in bitbybit-docs.d.ts:2175 Optionalmerge From Vert mergeFromVert ?: Uint32Array
Defined in bitbybit-docs.d.ts:2176 Optionalmerge To Vert mergeToVert ?: Uint32Array
Defined in bitbybit-docs.d.ts:2177 Optionalrun Index runIndex ?: Uint32Array
Defined in bitbybit-docs.d.ts:2178 Optionalrun Original ID runOriginalID ?: Uint32Array
Defined in bitbybit-docs.d.ts:2179 runTransform ?: Float32Array
Defined in bitbybit-docs.d.ts:2180 Optionalface ID faceID ?: Uint32Array
Defined in bitbybit-docs.d.ts:2181 Optionalhalfedge Tangent halfedgeTangent ?: Float32Array
Defined in bitbybit-docs.d.ts:2182 Bitbybit TypeScript API reference Namespace: Bit › Inputs › Manifold
Other symbols in Inputs.Manifold:
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A Manifold solid taken apart into plain arrays - vertex properties, triangle indices and the run structure that groups them. The form the kernel hands back when geometry has to cross out of WebAssembly for rendering or export.