Parameters for the engine's own mesh primitives - boxes, spheres, cylinders, planes, tubes, ribbons
and the rest. These build display geometry directly, without going through a CAD kernel, which is
the right choice for scene furniture that never has to be manufactured.
Parameters for the engine's own mesh primitives - boxes, spheres, cylinders, planes, tubes, ribbons and the rest. These build display geometry directly, without going through a CAD kernel, which is the right choice for scene furniture that never has to be manufactured.