Class CreateCapsuleDto (Inputs.BabylonMeshBuilder)
Constructors
constructor
new CreateCapsuleDto( orientation?: Vector3, subdivisions?: number, tessellation?: number, height?: number, radius?: number, capSubdivisions?: number, radiusTop?: number, radiusBottom?: number, topCapSubdivisions?: number, bottomCapSubdivisions?: number, sideOrientation?: sideOrientationEnum, enableShadows?: boolean,): CreateCapsuleDto Parameters
Optionalorientation: Vector3Optionalsubdivisions: numberOptionaltessellation: numberOptionalheight: numberOptionalradius: numberOptionalcapSubdivisions: numberOptionalradiusTop: numberOptionalradiusBottom: numberOptionaltopCapSubdivisions: numberOptionalbottomCapSubdivisions: numberOptionalsideOrientation: sideOrientationEnumOptionalenableShadows: boolean
Properties
orientation
subdivisions
subdivisions: number
tessellation
tessellation: number
height
height: number
radius
radius: number
capSubdivisions
capSubdivisions: number
radiusTop
radiusTop: number
radiusBottom
radiusBottom: number
topCapSubdivisions
topCapSubdivisions: number
bottomCapSubdivisions
bottomCapSubdivisions: number
sideOrientation
enableShadows
enableShadows: boolean
Orientation of the capsule