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    Class SnakeTableData<T> (Things.Furniture.Tables.SnakeTable)

    What things.furniture.tables.snakeTable.create returns: the body and glass in compound, their shapes by name in mainPart and drawingPart, every shape with its id, and the inputs used.

    Type Parameters

    • T
    Index

    Constructors

    Properties

    type: string

    Kind of result, always "parametric-model".

    name: string

    Name of the model that produced the result, always "snakeTable".

    originalInputs: SnakeTableDto

    The inputs the table was built from. Drawing without options reads edge and precision settings from here.

    compound?: T

    The body and the glass as one compound, placed by rotation, scale, direction and origin.

    drawingPart?: SnakeTableDrawingPart<T>

    The body and the glass as separate shapes, drawn with different materials.

    mainPart?: SnakeTableMainPart<T>

    The main part: the body, the glass, the top outline and the center of the top.

    Every shape of the table with an id, the compound first. dispose deletes each of them.