Optionalheight: numberOptionalwidth: numberOptionallength: numberOptionalsupportLength: numberOptionalshelfHeight: numberOptionalthickness: numberOptionalglassThickness: numberOptionalglassOffset: numberOptionalnrOrnamentPlanks: numberOptionalornamentDepth: numberOptionalfilletRadius: numberOptionalprecision: numberOptionaldrawEdges: booleanOptionalrotation: numberOptionalscale: numberOptionalorigin: Point3Optionaldirection: Vector3Height of the table
Width of the table
Length of the table
The length of the support
The height of the shelf
The thickness of the table
The thickness of the glass
The glass offset - goes beyond width and length limitations
The number of ornament planks
The ornament depth of the table
The radius of the fillet
Meshing precision of the drawn model. The lower the number the more precise the drawn model is. Keep in mind that output of this algorithm also contains pure occt shape that can be meshed separately in draw any async commands
Defines if the edges of the model should be drawn
Rotation of the table in degrees
Scale of the table
Origin of the medal
Direction of the model
The parameter set for the Snake Table, matching the Snake Chair. Generic in its value types so the same list can be expressed for a plain script, where every value is a number, and for a driven model, where a value can be an expression or a bound input. Concrete DTOs fill those type parameters in; read this class for what the model is actually shaped by.