Any shape handle, whatever its kind - vertex, edge, wire, face, shell, solid or compound.
Operations that work on shapes generically take this; ones that need a specific kind take the
specific pointer type instead, which is how the types stop you passing an edge where a solid is
required.
Any shape handle, whatever its kind - vertex, edge, wire, face, shell, solid or compound. Operations that work on shapes generically take this; ones that need a specific kind take the specific pointer type instead, which is how the types stop you passing an edge where a solid is required.