Class ZenHideoutDtoBase<T, U, V> (Things.Architecture) Defined in bitbybit-docs.d.ts:26451 Constructors Properties width First Wing Defined in bitbybit-docs.d.ts:26452 length First Wing Defined in bitbybit-docs.d.ts:26453 terrace Width Defined in bitbybit-docs.d.ts:26454 width Second Wing Defined in bitbybit-docs.d.ts:26455 length Second Wing Defined in bitbybit-docs.d.ts:26456 height Walls Defined in bitbybit-docs.d.ts:26457 roof Angle First Wing Defined in bitbybit-docs.d.ts:26458 roof Angle Second Wing Defined in bitbybit-docs.d.ts:26459 roof Offset Defined in bitbybit-docs.d.ts:26460 roof Inside Overhang Defined in bitbybit-docs.d.ts:26461 roof Max Dist Attachment Beams roofMaxDistAttachmentBeams : T Defined in bitbybit-docs.d.ts:26462 roof Attachment Beam Width roofAttachmentBeamWidth : T Defined in bitbybit-docs.d.ts:26463 roof Attachment Beam Height roofAttachmentBeamHeight : T Defined in bitbybit-docs.d.ts:26464 roof Outside Overhang Defined in bitbybit-docs.d.ts:26465 column Size Defined in bitbybit-docs.d.ts:26466 ceiling Beam Height Defined in bitbybit-docs.d.ts:26467 ceiling Beam Width Defined in bitbybit-docs.d.ts:26468 nr Ceiling Beams Between Columns nrCeilingBeamsBetweenColumns : T Defined in bitbybit-docs.d.ts:26469 dist Between Columns Defined in bitbybit-docs.d.ts:26470 floor Height Defined in bitbybit-docs.d.ts:26471 ground Level Defined in bitbybit-docs.d.ts:26472 facade Panel Thickness Defined in bitbybit-docs.d.ts:26473 window Width Offset Defined in bitbybit-docs.d.ts:26474 window Height Offset Defined in bitbybit-docs.d.ts:26475 window Frame Thickness Defined in bitbybit-docs.d.ts:26476 window Glass Frame Thickness windowGlassFrameThickness : T Defined in bitbybit-docs.d.ts:26477 lod Defined in bitbybit-docs.d.ts:26478 Optionalrotation Defined in bitbybit-docs.d.ts:26479 Optionalorigin Defined in bitbybit-docs.d.ts:26480 Bitbybit TypeScript API reference Namespace: Bit › Things › Architecture
Other symbols in Things.Architecture:
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The parameter set for the Zen Hideout retreat building. Generic in its value types so the same list can be expressed for a plain script, where every value is a number, and for a driven model, where a value can be an expression or a bound input. Concrete DTOs fill those type parameters in; read this class for what the model is actually shaped by.