Optional
Material to update
undefined Copy
undefined
Defines an offset vector used to get a horizon offset.
skyMaterial.cameraOffset.y = camera.globalPosition.y // Set horizon relative to 0 on the Y axis Copy
skyMaterial.cameraOffset.y = camera.globalPosition.y // Set horizon relative to 0 on the Y axis
Namespace: Bit › Inputs › BabylonMaterial
Other symbols in Inputs.BabylonMaterial:
API reference home · Full symbol index · Tutorials and guides · Platform
Material to update