Class BaseTextureDto (Inputs.BabylonMaterial)
Constructors
constructor
new BaseTextureDto( material?: PBRMetallicRoughnessMaterial, baseTexture?: Texture,): BaseTextureDto Parameters
Optionalmaterial: PBRMetallicRoughnessMaterialOptionalbaseTexture: Texture
Properties
material
material: PBRMetallicRoughnessMaterial
baseTexture
baseTexture: Texture
Material to update