OptionalinteriorWidth: numberOptionalinteriorLength: numberOptionalinteriorHeight: numberOptionalthickness: numberOptionalholeDiameter: numberOptionalholeDistToBottom: numberOptionalstickLength: numberOptionalstickDiameter: numberOptionalbaseAttachmentHeight: numberOptionalroofOverhang: numberOptionalroofAngle: numberOptionalrotation: numberOptionalorigin: Bit.Inputs.Base.Point3Inside width of the house between the side walls, along X, in model units. It must be at least
holeDiameter.
Inside depth of the house from the back wall to the front wall, along Z, in model units.
Inside height at the front, from the floor to where the roof starts, in model units. It must leave
room for the hole above holeDistToBottom and for the perch.
Thickness of every board, in model units.
Diameter of the round entrance hole in the front wall, in model units.
Height of the bottom of the entrance hole above the floor, in model units. The perch sits halfway up
this distance, so it must be at least stickDiameter.
How far the perch sticks out from the front wall, in model units.
Diameter of the round perch below the entrance hole, in model units.
How far the back board reaches below the floor, in model units, giving room to fix the house to a tree or a wall.
How far the roof board reaches past the side walls and past the front wall, in model units.
Slope of the roof board, in degrees: it falls from the back wall toward the front, and a larger angle makes the back wall taller.
Turn of the house around the vertical Y axis through origin, in degrees.
Point the house is moved to: the middle of the back wall at floor level, where it is fixed to a tree or a wall.
Parameters of
things.kidsCorner.birdhouses.chirpyChalet.create. The inside sizes and board thickness set the house, the hole and perch values must fit its front, the roof values set its slope and overhang, androtationandoriginplace it.