Optionalheight: numberOptionalwidth: numberOptionallength: numberOptionalchamfer: numberOptionaltopThickness: numberOptionaltopGlassOffset: numberOptionalglassThickness: numberOptionalglassHolderLength: numberOptionalshelfTopOffset: numberOptionalshelfThickness: numberOptionallegWidth: numberOptionallegDepth: numberOptionalprecision: numberOptionaldrawEdges: booleanOptionalrotation: numberOptionalscale: numberOptionalorigin: Point3Optionaldirection: Vector3Width of the table
Length of the table
Chamfer the corners
Top thickness of the table
Top offset from the edge of the table till the glass
Glass thickness of the table
Glass holder length of the table
The offset of the shelf from the bottom of the top - 0 means that no shelf is made as such shelf would be non-functional.
Shelf thickness
Width of the leg
The depth of the leg
Meshing precision of the drawn model. The lower the number the more precise the drawn model is. Keep in mind that output of this algorithm also contains pure occt shape that can be meshed separately in draw any async commands
Defines if the edges of the model should be drawn
Rotation of the table in degrees
Scale of the table
Origin of the medal
Direction of the model
Height of the table