Optionalentity: EOptionaloptions: DrawOptionsOptionalbabylonMesh: anyWhat to draw: a point, line, polyline, frame, curve, surface, kernel shape, mesh, tag or
node, or a list of one of these kinds. Kernel shapes need draw.drawAnyAsync.
OptionaloptionsHow the drawing looks, matched to the entity: basic options for points, lines, polylines and JSCAD meshes, OCCT options for shapes, and so on; left out, defaults are used
OptionalbabylonA mesh an earlier draw returned. Kinds drawn with updatable set change in place, a design
build only moves its parts, and without options its earlier options apply.
Feeds
draw.drawAnyAsyncanddrawAny: the entity to draw, the options for its kind and, when redrawing, the scene object from the previous draw.