A pointer event in the scene: which button, where on the canvas, and what was under it. The input side of picking, as opposed to the geometric result the pick returns.
Namespace: Bit › Inputs › BabylonScene
Other symbols in Inputs.BabylonScene:
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A pointer event in the scene: which button, where on the canvas, and what was under it. The input side of picking, as opposed to the geometric result the pick returns.