Class ProjectDecalDto (Inputs.BabylonDecal)
Constructors
constructor
Parameters
OptionaldecalMap: MeshUVSpaceRendererOptionaltexture: BaseTextureOptionalposition: Point3Optionalnormal: Vector3Optionalsize: Vector3Optionalangle: number
Properties
decalMap
decalMap: MeshUVSpaceRenderer
texture
texture: BaseTexture
position
normal
size
angle
angle: number
Decal map renderer obtained from enabling a decal map on a mesh. Projected decals accumulate into it.