Camera control above the level of raw position and target: framing a shape so it fills the view,
orbiting around it, and moving to named viewpoints. Use it rather than setting camera vectors by
hand - correct framing needs the shape's bounding box and the field of view together.
Camera control above the level of raw position and target: framing a shape so it fills the view, orbiting around it, and moving to named viewpoints. Use it rather than setting camera vectors by hand - correct framing needs the shape's bounding box and the field of view together.