Constructors
constructor
Properties
free
arcRotate
target
adjust
freezeProjectionMatrix
freezeProjectionMatrix(inputs: CameraDto): void Returns void
unfreezeProjectionMatrix
unfreezeProjectionMatrix(inputs: CameraDto): void Returns void
makeCameraOrthographic
Returns void
makeCameraPerspective
makeCameraPerspective(inputs: CameraDto): void Returns void
get
getPosition
Returns Point3
getTarget
Returns Point3
getSpeed
Returns Point3
set
setPosition
Returns void
setTarget
Returns void
setSpeed
Returns void
setMinZ
Returns void
setMaxZ
Returns void
Freeze projection matrix of the camera