The faces to cover. Each gets its own grid, and the getters count faces from 0 in this order.
The points that change the heights of nearby pyramids, measured from each cell's center. The radius and factor lists pair with these points by index.
OptionalaffectorHow far each affector reaches, in model units; cells whose center lies farther away keep their height. Leave it out to give every affector a radius of 10.
OptionalaffectorHow strongly each affector acts, from -1 to 1: a positive factor raises the pyramids near it, a negative one lowers them. Leave it out to give every affector a factor of 1.
How many cells, and so pyramids, each face gets along U.
How many cells, and so pyramids, each face gets along V.
The height of every pyramid before the affectors act, in model units, measured along the averaged surface normal.
The height an affector adds to the farthest cell it reaches, in model units, before its factor scales it.
The height an affector adds to the closest cell it reaches, in model units, before its factor scales it.
The meshing precision used when the model is drawn; a smaller value gives a finer mesh. The shapes in the model do not depend on it.
The faces, grid size and attractor points for
advanced.patterns.facePatterns.pyramidSimple.createPyramidSimpleAffectors. Every pyramid starts atdefaultHeight, and each affector adds height to the cells within its radius.