Optionalmeshes: Mesh[]OptionalincludeChildren: booleanOptionalanimationSpeed: numberOptionaloffset: numberOptionaldoNotUpdateMaxZ: booleanWhether to include children when analyzing bounding boxes
Speed of camera animation in seconds
Offset multiplier to control spacing around objects Negative values = tighter framing (closer to object) 0 = default BabylonJS framing (has built-in padding) Positive values = more space around object
Whether to prevent updating camera's maxZ (far clipping plane) during zoom
List of meshes to zoom on